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Getting Started > Team > Fighting System


    Main fighting control column: The main fighting control column is in the red suggestion frame, including the action dictates of attack, defense, escape, etc of the characters and pets. The player's fighting control column is on the left of the red frame and the fighting control column for pet is on the right.

    Attack time: The Attack time in the red frame, under the fighting situation, the number 1 will appear before the attack time when character is ready to take action, which means the character has one action point. The action can be carried out only after the 1 appeared. When the action points has reached 5, the system will attack automatically.

    Shortcut key: The fighting shortcut column is in the red suggestion frame. The player can put the goods usually used in fighting such as medicine, magic, skills, etc to the shortcut column. The corresponding shortcut hot keys of the goods, skills are the keys 1~6 which can be turned over. The magic skills usually used can be set in the pet shortcut column, the hot keys corresponding to the shortcut column are F1~F5.

    Common attack: Left-click the target to be attacked, if the target was dead before attack, it will shift to the next target.

    Repeat key: Click the repeat key, the last operation will be repeated, no need to select the target.

    Magic /Skill: When the player is ready to attack, select the target to be attacked, and then click the left-key of the mouse and open the magic/skill, right-click the skill/magic you want, then the magic/skill will exert on the target. If in fighting, the magic/skill can be set in the shortcut column, click the corresponding number in the shortcut column, the magic/skill will be applied. The pet can also use the shortcut keys of F1~F5 to apply the corresponding magic/skill.

    Usage of items: Open the item column, select the target, and then select the item to be used, the item can be used. In alternative, put the item to the shortcut column, select target and click the corresponding shortcut key.

    Restore HP/MP: In fighting situation, open the item column, click the target of your side that needs supply. (a yellow frame will appear below the target), select the items (medicine and food) to be used; when the action point is 1, the dictate can be carried out. In alternative, put the items to the shortcut column, select the target and then click the shortcut key, the items can be used. The cooling interval of using supplied medicine in fighting situation is 30 seconds.

     Defense: Click defense, enter defense state, the damage from physical attack suffered in this round will decrease after using defense.

    Escape: Click the button "escape" and leave this battle, the escape rate depends on the level of monster, level of character, smartness, personality and so on.

    Stand-by: Cancel this activity. If amend or cancel the action has issued, the time for prepare action point will be extended. If there is no new action, the action point will keep accumulating and attack will launch automatically when the action points accumulates to 5.

    Pet fighting: Open the pet control column, select freely the pet to go to battle. When the pet is in fighting situation, click the pet control column at the bottom right of the screen, then you can control the pet to attack, release magic and so on.

    Penalty for death: When your character reach Level 10, the death happens in fighting with monster will lose the corresponding experience.